Hi all! My name is Willem, I am Dutch, but live in...
# introductions
w
Hi all! My name is Willem, I am Dutch, but live in Belfast. I work for Humain Studios, where I am amongst other things the head of pipeline for producing virtual humans for AAA games and VFX. One of the main software packages we use is Autodesk Maya, which has a python interpreter built in, and a standalone python interpreter called mayapy. I'm currently evaluating if prefect can be integrated nicely to orchestrate our productions across multiple machines. My initial tests with local development have been very promising, but due to the custom python environment it looks like I will have to develop a custom Worker in order to get my flows that require to be run in Maya. I thought I'd join the slack community to see if I could find some more information on developing custom workers
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n
👋 hi @Willem Kokke - welcome!!
b
Welcome @Willem Kokke! 🎮
w
👋
j
Welcome, @Willem Kokke! 🎉
j
Hi @Willem Kokke! Welcome to Prefect! prefect spin